Fatigue System
Each apprentice has 16 point fatigues each day.
Last updated
Each apprentice has 16 point fatigues each day.
Last updated
The fatigue system is an important part of controlling the game economy, which can effectively prolong the game's life cycle and prevent the impact of robots on the game.
Three modes to create apprentices.
$AOM token mode with 16 fatigues.
$Matic token mode with 16 fatigues.
Apprentice Badge mode with 16 fatigues.
Various resources can be obtained by hunting, but fatigue is required, and the amount of fatigue consumed varies according to different monsters.
All Characters will recover full fatigues each 24Hours(Chain Time).
Hunting can earn gold, tokens, equipment, and experience...
We introduce Gas Saving Strategies to help players make decisions
Clicking to see new Version 1.0.0 for more detail.